This was the one I had been waiting for. No more playing-testing and explaining things to newbies but a rolled-up shirt sleeves, head-to-head with a "Grognard". This guy had seen it all, from death on the snowy plains before Moscow with Napoleon, to marching with Alexander The Great into Persia, to the modern slaughter of Hill 112 in Normandy. He is also no stranger to 'any' Wargaming genre and has been official play tester to several leading brand rule sets and organiser of convention events, notably Impetus. Most importantly he is not a "bad-ass" competition wargamer (pardon my DBM French). I implicitly trust Mr K's analysis as honest and revealing. He too had been intrigued by my Strategos II posts and wanted to play, so with great anticipation we set-up First Mantinea (see below, Argive to the top, Spartan to the bottom of the photograph [yes there is Frankie Howard joke there]):
As befits his character and genuine interest in playability Mr K even opted to play Argive knowing full well from history he was going to get the much harder time of it. He opted for a strong middle advance, feeding units from his weak left flank into the middle where he faced Spartan veterans. His logic being to win on his right, hold the middle until help arrives and use his Athenian horse to worry the Spartan right into guarding a "key zone" with hoplites. Arms folded he awaited developments (see below):
Sparta's turn. As the bulk of the average Argive hoplites (six average units) had come within spear thrust of the Spartan King Agis and his bodyguard plus another the Spartan veteran hoplite unit in the central square, it seemed reasonable to exchange cordial greetings of death. It also caused the first interesting conversation. The newbie's had not questioned the factors but accepted them but a Grognard will ask "what does that mean exactly?" Why does a "lead" unit benefit from a "+1 attack bonus" but not a veteran? Why when attacking outnumbered (in a local tactical sense) is there no negative modifier? Which is a very interesting point to be taken up with the Lost Battles YahooGroup. Meanwhile combat dished out two spent markers on the Argives, which in retrospect does seem a "good result" attacking at poor odds (1:3 if you count "units" but 1:6 if you calculate it out in terms of men), even considering the Command points spent on buying "attack bonuses". The Spartan's refused their left (not keen on meeting the best Argive troops any time soon) and advanced in the center to guard their king. On the Spartan right the two advanced veteran hoplite units advanced fearlessly forward to threaten the Argive central flank even though this also placed themselves in a perilous position to (flanked left and right by enemy troops which means they would fight at a -1 modifier). The risk seemed worth it as the enemy hoplites to their front were off to reinforce the Argive center and cavalry of this period does not (or was deemed) not to be a "big threat" besides the Spartan "levy" cavalry (levy=danger to themselves) was about to "have a go"! (see below):
Sadly (for the Spartans, aka me) the "charge of the party ponies" (sorry I have been reading too much Percy Jackson with my son lately) came to naught. After concluding the cavalry action on the right flank Agis posed for an heroic "action shot". One may perhaps deem this as un-Spartan and tempting fate as Greek gods were known for their love of teaching mortals the meaning of hubris (see below):
The Spartan battle-line composed themselves to receive the Argive attack (see below, the "party ponies" despite their number seemed a tad nervous):
For good reason it turned out. The first Argive action was to charge them with "average" Athenian horse, but average is still a quality ark above "levy" and when you throw as good a dice as this Grognard you simply shatter and scatter them to the four corners of the battlefield (see below):
First blood to the Argive, can he turn it too his advantage and help the political career of the young Alcibiades by ruining Sparta in the field of battle?
To be continued ...
The ongoing adventures of a boy who never grew out of making and playing with plastic model kits (and even some metal ones too). Also a wargamer in search of the perfect set of wargaming rules for WWII Land and 20th Century Naval campaigns.
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Thursday, 27 August 2015
Wednesday, 19 August 2015
What? Yet another go at The First Battle of Mantinea 418BC using Strategos II ...
As the First Battle of Mantinea Wargaming kit was still to hand when 'another' (evil laughter) unsuspecting Wargaming newbie came round to call, the opportunity could simply not be resisted. So as the children played in the garden the fathers opened a bottle of beer and settled down to recreate an epic moment of ancient history. Having already 'umpired' and 'played Sparta' it felt appropriate that this time I took the underdog Argives knowing well in advance what 'likely fate' awaited me, but I faced the challenge undaunted. My strategy was simple, a bold bloody strike with the right, fight a delaying action in the middle and refuse the left flank (see below, the Argives push forward in the middle and right, blurred action photography courtesy of my youngest son who decided to "take control of the camera" and snap daddy):
After a brief run through of the rules the Spartan was convinced enough (partly as to his continued references to "300" cinematography) to attack where he was strong and defend where he was weak (good philosophy for ancients if not all wargaming). A round of relatively straight forward dice throwing saw the Spartans deliver a powerful punch from the two veteran central hoplites (including the Spartan King and his personnal guards) on the central Argives that had obligingly moved up. He then clumped forward with six more veteran hoplites to reinforce the center, quite a formidable looking block. The Spartan right kept pace with the middle while the Spartan left was refused but touching my most advanced hoplites, so they gave the Argives an ineffectual prod with their spears (see below):
Note the plastic black ex-ice cream box defining the legal dice throwing area. Saves all sorts of needless arguments :)
A profile study of the two Strategos, the silver haired Argive (me) removes the Spartan levy cavalry from the table (not as hard as it sounds given the better Athenian horse to hand), as the younger Spartan Agis (aka "the rookie") watches more concerned with shielding his bandaged hand (from a self inflicted DIY injury) from being knocked. First blood to Argos but it is a long way to go (see below):
Taken from the far right behind the Argive lines (see below) it shows the battle's congested center as the spirit of the Argive average hoplites waned, as one-by-one they become spent. A second Argive (moral) victory is scored on the Peloponnesian left flank as the allied (average) hoplites are shattered. One dying and making the other scarper for the safety despite scornful looks of the Ephors, From this high water mark there even looked like a vague possibility of an Argive envelopment of the Spartan center. Looks can be deceptive (see below):
The young Agis started to look concerned but his angst was almost immediately eased when the central Argive hoplites took such a beating they "quit the field" en masse. The glorious Spartan phalanx abruptly left faced and wheeled in almost perfect formation to face the Argive threat to their left. Very impressive! Meanwhile the Spartan right was crunching home into the weak Argive left, leaving it spent but not quite yet broken. The victorious Athenian cavalry moved to avoid the pointy ends of the Spartan hoplite spears, aka the unit left to defend the Spartan "key hex" but the Athenian horses were rather milling around on the enemy baseline looking "rather disinterested" in things. As seen in the photograph above thetwo Argive hoplites were trying to catch up to the action in the middle but the Argive Strategos used his command points for combat purposes instead, so they were spectators (see below):
The Spartan Strategos emphasizing his grievous DIY (self-inflicted) injury for the camera sits back and readies himself for a rigourous round of dice rolling and the final Spartan push. Crunch time and rank after rank of veteran Spartan hoplites break even the few "chosen men of Argos". Game set and match Sparta, the only non-routed Argive unit, the Athenian cavalry decide discretion is the better part of valour and quietly slink off to their waiting Athenian triremes (see below):
Points tallied up reveal a marginal (as per expected due to historical factors) Spartan win (even though they wiped the floor with the Argives, they did as they did historically). So in conclusion a good little "historical" game. Despite it being my third outing I am still picking the nuances of the rules. Yep, rereading a paragraph always seems to make a different interpretation come to life. At least I seem to be applying the combat factors appropriately, but I have a few questions to take to the Lost Battles forum.
Note: There is still much to learn and put into practice as in the previous games I managed to misread the OoB and forget to field the full Spartan Army! I was playing missing a veteran Spartan unit along side Agis, not that it really seem to matter in any of the games ;)
3-0 to Sparta!
After a brief run through of the rules the Spartan was convinced enough (partly as to his continued references to "300" cinematography) to attack where he was strong and defend where he was weak (good philosophy for ancients if not all wargaming). A round of relatively straight forward dice throwing saw the Spartans deliver a powerful punch from the two veteran central hoplites (including the Spartan King and his personnal guards) on the central Argives that had obligingly moved up. He then clumped forward with six more veteran hoplites to reinforce the center, quite a formidable looking block. The Spartan right kept pace with the middle while the Spartan left was refused but touching my most advanced hoplites, so they gave the Argives an ineffectual prod with their spears (see below):
Note the plastic black ex-ice cream box defining the legal dice throwing area. Saves all sorts of needless arguments :)
A profile study of the two Strategos, the silver haired Argive (me) removes the Spartan levy cavalry from the table (not as hard as it sounds given the better Athenian horse to hand), as the younger Spartan Agis (aka "the rookie") watches more concerned with shielding his bandaged hand (from a self inflicted DIY injury) from being knocked. First blood to Argos but it is a long way to go (see below):
Taken from the far right behind the Argive lines (see below) it shows the battle's congested center as the spirit of the Argive average hoplites waned, as one-by-one they become spent. A second Argive (moral) victory is scored on the Peloponnesian left flank as the allied (average) hoplites are shattered. One dying and making the other scarper for the safety despite scornful looks of the Ephors, From this high water mark there even looked like a vague possibility of an Argive envelopment of the Spartan center. Looks can be deceptive (see below):
The young Agis started to look concerned but his angst was almost immediately eased when the central Argive hoplites took such a beating they "quit the field" en masse. The glorious Spartan phalanx abruptly left faced and wheeled in almost perfect formation to face the Argive threat to their left. Very impressive! Meanwhile the Spartan right was crunching home into the weak Argive left, leaving it spent but not quite yet broken. The victorious Athenian cavalry moved to avoid the pointy ends of the Spartan hoplite spears, aka the unit left to defend the Spartan "key hex" but the Athenian horses were rather milling around on the enemy baseline looking "rather disinterested" in things. As seen in the photograph above thetwo Argive hoplites were trying to catch up to the action in the middle but the Argive Strategos used his command points for combat purposes instead, so they were spectators (see below):
The Spartan Strategos emphasizing his grievous DIY (self-inflicted) injury for the camera sits back and readies himself for a rigourous round of dice rolling and the final Spartan push. Crunch time and rank after rank of veteran Spartan hoplites break even the few "chosen men of Argos". Game set and match Sparta, the only non-routed Argive unit, the Athenian cavalry decide discretion is the better part of valour and quietly slink off to their waiting Athenian triremes (see below):
Points tallied up reveal a marginal (as per expected due to historical factors) Spartan win (even though they wiped the floor with the Argives, they did as they did historically). So in conclusion a good little "historical" game. Despite it being my third outing I am still picking the nuances of the rules. Yep, rereading a paragraph always seems to make a different interpretation come to life. At least I seem to be applying the combat factors appropriately, but I have a few questions to take to the Lost Battles forum.
Note: There is still much to learn and put into practice as in the previous games I managed to misread the OoB and forget to field the full Spartan Army! I was playing missing a veteran Spartan unit along side Agis, not that it really seem to matter in any of the games ;)
3-0 to Sparta!
Tuesday, 18 August 2015
Bannockburn 1314 Visitor Centre - 3D Computerised Battle Game Experience
And it came to pass that my Scottish in-laws took it upon themselves to take their English son-in-law to Bannockburn. Are they trying to tell me something? That they know how much of a "Big Kid" I am and how much I was going to enjoy myself in a "Time Commanders" style battle re-enactment with virtual troops.
As luck would have it I (the Englishman) was posted to the Scottish Army with my daughter. My Scottish wife and mother-in-law along with my two sons were playing the English. A tad ironic ;) as I stood in line next to no other than Robert the Bruce, played by a nine year old little (Scottish) girl (see below):
Suffice it to say that I had a whale of a time, though I must confess to mixed emotions as on Day 2 of the battle my unit of Scottish bow felled the English king (Edward II) and won the game. However as I left the Battle Room I felt elated, pondering but one question 15mm or 25/28mm?
Thursday, 6 August 2015
Will these "Twelve Little Frenchmen" make it to Leipzig?
Napoleonic Update:
The battle of Leipzig has been paused for for the summer, destined for an autumn resumption which means I may be able to contribute some more soldiers to the field of battle than my little band of Prussians. I decided to work on some basic French infantry (15mm Old Glory French 1815 style Infantry). For these I am attempting a more detailed painting pattern than my first attempt, just to see how "hard it is" to try make them look good (see below):
In the end I found it er, quite hard! See the end product above, my dirty dozen and one exhausted painter.
In total I have one pack (approximately 100 figures - 24 + 12 down 64 to go) of basic 15mm French infantry, but need to purchase a Command Pack (officer, Eagle holder and drummers I guess) and another of special 'Light Troops' (Voltigeur and Grenadier Companies with long plumes), hmm another £21.50 +P&P to field my first French Battalion or Regiment or Brigade, depending on your rule set. Ho hum, such is the lot of one collecting little soldiers for little wars!
French Infantry Painting guide to follow at some point :)
The battle of Leipzig has been paused for for the summer, destined for an autumn resumption which means I may be able to contribute some more soldiers to the field of battle than my little band of Prussians. I decided to work on some basic French infantry (15mm Old Glory French 1815 style Infantry). For these I am attempting a more detailed painting pattern than my first attempt, just to see how "hard it is" to try make them look good (see below):
In the end I found it er, quite hard! See the end product above, my dirty dozen and one exhausted painter.
In total I have one pack (approximately 100 figures - 24 + 12 down 64 to go) of basic 15mm French infantry, but need to purchase a Command Pack (officer, Eagle holder and drummers I guess) and another of special 'Light Troops' (Voltigeur and Grenadier Companies with long plumes), hmm another £21.50 +P&P to field my first French Battalion or Regiment or Brigade, depending on your rule set. Ho hum, such is the lot of one collecting little soldiers for little wars!
French Infantry Painting guide to follow at some point :)
Monday, 3 August 2015
(Another go at) Strategos II - First Battle of Mantinea 418 BC (Part 2of 2)
The Spartans push hard as only they know how. In the center successive hits from the 'seven' (ow) veteran hoplite units capable of attacking, rock the Argives. As the hits roll in the Argive force quickly becomes totally spent. This means another hit would mean a shattered (dead) unit and a dangerous Army Morale Test for the Argives. The Spartans make that kill, an Army Morale Test is required and the Argives pass, but only just and it is not over yet. Another Spartan kill (ow, ow) and this time the Argives luck does not hold, the average spent hoplites have had enough and break en masse, routing to the rear. This clears the Spartan right from a dangerous Argive envelopment and (without that penalty DRM of -1) they pummel and destroy the weak Argive left wing. The final command point is spent on the weak Spartan left as it makes a spoiling attack on the powerful Argive right with some limited success )just to add insult to injury). Sparta seems to have done enough, well done Agis (see below):
The Argive commander looks forlornly at his shattered army. All he can do is push on with his right wing but with reduced command points (as a lot of his officers are now running to the rear) it lacks impetus to drive forward and the Spartan left bends but does not break. Ominously on the Spartan turn, the central phalanx of Spartan veteran hoplites turn as one readying their spears for a terrifying flank attack "next turn" on the remaining Argives. Meanwhile the Spartan left is not inactive and again has limited success in wearing down the Argive elites (those "chosen men" veteran hoplites of Argos). The Argives have one last chance of a push on these cheeky average Spartan (Peloponnesian allied) hoplites before the hammer-blow catches them in the flank (see below):
The Argives remove two of the three Spartan commanded hoplites, but as a point of honour Sparta passes its Army Morale Tests and can proudly claim that their hoplite line did not break even in its weakest sector [which is better than their historical counterparts] (see below, the Spartan left just to say holds on):
The Argive commander requested this 'swan-song' picture of 'what could have been' were it not for this brave Spartan (or Peloponnesian allied) hoplite unit. Seven Argive hoplite units are about to receive a death blow from the Spartan killing machine coming in from their left (see below, Spartans coming in from the right of the picture):
The Argives first become spent and then as the first Argive hoplite unit is shattered they spectacularly fail their Army Morale Test and the remaining six units, even the "chosen men" of Argos, are routed off the field (see below, "where have all the Argives gone?")
The Spartan (levy") cavalry sensed 'their wargaming moment' was at hand and charged the Athenian (Argive led) average cavalry in an "all-out attack" and succeeded in making the Athenian force spent (see below):
The already victorious Spartan right now turned to face the Athenians to make them be under no allusions as to what fate awaited them if they did not "get out of dodge" next turn and retire (see below):
Rubbing salt directly into the wounds of the bloodied and broken Argive army, the surviving Spartan left flank hoplite unit (an unnamed Peloponnnesian allied unit), although spent from its efforts, moved onto the Argive "key terrain square" and started building a victory monument from the cast off Argive arms and armour that littered the field (see below):
Meanwhile the Athenian cavalry quietly slipped away in search of their ships and a safe passage home to Athens before Argos changed sides in the Peloponnesian War and once their once friends & hosts became enemies (see below):
The result, a clear Spartan win, not only on the tabletop (which was expected given the force composition) but also according to the Victory Point off-set chart. A good game played in great spirit with a lovely educational narrative throughout the night. Looking forward to another game with my old friend, he just might have been bitten by the wargaming bug? The game flowed well and was not perceived as "chancy" or a "fidgety fiddle" with a good intuitive "what you see is what you get" feel to it (oh and the Spartan dice rolling was very good).
This is a good set of rules from the Society of Ancients and Phil Sabin!
Note: I will have to dig a little deeper into changes to the Strategos II system refined in Lost Battles and move forward with their newer rule system, but I have been assured the core concepts play the same.
The Argive commander looks forlornly at his shattered army. All he can do is push on with his right wing but with reduced command points (as a lot of his officers are now running to the rear) it lacks impetus to drive forward and the Spartan left bends but does not break. Ominously on the Spartan turn, the central phalanx of Spartan veteran hoplites turn as one readying their spears for a terrifying flank attack "next turn" on the remaining Argives. Meanwhile the Spartan left is not inactive and again has limited success in wearing down the Argive elites (those "chosen men" veteran hoplites of Argos). The Argives have one last chance of a push on these cheeky average Spartan (Peloponnesian allied) hoplites before the hammer-blow catches them in the flank (see below):
The Argives remove two of the three Spartan commanded hoplites, but as a point of honour Sparta passes its Army Morale Tests and can proudly claim that their hoplite line did not break even in its weakest sector [which is better than their historical counterparts] (see below, the Spartan left just to say holds on):
The Argive commander requested this 'swan-song' picture of 'what could have been' were it not for this brave Spartan (or Peloponnesian allied) hoplite unit. Seven Argive hoplite units are about to receive a death blow from the Spartan killing machine coming in from their left (see below, Spartans coming in from the right of the picture):
The Argives first become spent and then as the first Argive hoplite unit is shattered they spectacularly fail their Army Morale Test and the remaining six units, even the "chosen men" of Argos, are routed off the field (see below, "where have all the Argives gone?")
The Spartan (levy") cavalry sensed 'their wargaming moment' was at hand and charged the Athenian (Argive led) average cavalry in an "all-out attack" and succeeded in making the Athenian force spent (see below):
The already victorious Spartan right now turned to face the Athenians to make them be under no allusions as to what fate awaited them if they did not "get out of dodge" next turn and retire (see below):
Rubbing salt directly into the wounds of the bloodied and broken Argive army, the surviving Spartan left flank hoplite unit (an unnamed Peloponnnesian allied unit), although spent from its efforts, moved onto the Argive "key terrain square" and started building a victory monument from the cast off Argive arms and armour that littered the field (see below):
Meanwhile the Athenian cavalry quietly slipped away in search of their ships and a safe passage home to Athens before Argos changed sides in the Peloponnesian War and once their once friends & hosts became enemies (see below):
The result, a clear Spartan win, not only on the tabletop (which was expected given the force composition) but also according to the Victory Point off-set chart. A good game played in great spirit with a lovely educational narrative throughout the night. Looking forward to another game with my old friend, he just might have been bitten by the wargaming bug? The game flowed well and was not perceived as "chancy" or a "fidgety fiddle" with a good intuitive "what you see is what you get" feel to it (oh and the Spartan dice rolling was very good).
This is a good set of rules from the Society of Ancients and Phil Sabin!
Note: I will have to dig a little deeper into changes to the Strategos II system refined in Lost Battles and move forward with their newer rule system, but I have been assured the core concepts play the same.
Sunday, 2 August 2015
(Another go at) Strategos II - First Battle of Mantinea 418 BC (Part 1 of 2)
Following hot on the heels from my first rekindling of Strategos II, I had the opportunity to run The First Battle of Mantinea (418 BC) again on a second outing with another wargaming newbie (albeit with a degree in history including modules covering the ancient Greek period). The by now familiar set-up is shown below before hostilities started (see below):
Randomly drawing lots for sides I found myself acting as good king Agis with his chief adviser Hippeis (see below, phew I am glad not to be on the receiving end of he Spartan phalanx, the newbie gets the tough assignment - who said war is fair?):
After talking things through with the Argive commander he launches into a fairly historical solid advance into the center and with his strong right flank (the historical point of honour for the best troops), the Argive weak left hanging back in conspicuous Greek fashion (see below, looking at the Argive advance):
In response the Spartans go for it, throwing their powerful right as far forward as it can go (double timing) against the weak Argive left (just two paltry average hoplite units). The Spartan king's guard unit also severely spanks the cheeky Argive center (obtaining a double hit) that dared to come within reach of his spear. (Note: the bulk of the veteran Spartiate hoplites now come to his assistance, it would not do to replay a Leonidas scenario here). In customary Greek fashion the Spartan left flank is also slow to move/engage the more stronger Argive right [even Peloponnesian's can show discretion] (see below):
Time for the Argives to show their mettle. They boldly advance deep against the Spartan left (aka the Argive right with their best troops), setting up a powerful attack for the next turn. Meanwhile in the center and Argive left they attack, in addition bring up their sole unit of the cavalry onto the flank the most advanced Spartan units. These Argives attacks bruise the Spartans but this serves merely to whet the Spartan appetite for punishment and relish their turn in the combat to come. The Argives also suffer with casualties this turn, as per the hoplite "all out attack rule" leaving them 50% spent against a very powerful force of veteran Spartan hoplites next turn. (see below):
Across the board the hoplite lines are in contact (see below, as viewed from the Spartan side, Agis in the center square amidst the chaos of war):
The battlefield as seen from the Spartan far left flank viewing across the battlefield (see below):
The Spartan young king Agis knows that he must effect a "ruthless round of combat" to secure his advanced right from an Argive envelopment. A good result in the center is the key and will be the main focus of his command point distribution .
Next: "This is Sparta!"
Randomly drawing lots for sides I found myself acting as good king Agis with his chief adviser Hippeis (see below, phew I am glad not to be on the receiving end of he Spartan phalanx, the newbie gets the tough assignment - who said war is fair?):
After talking things through with the Argive commander he launches into a fairly historical solid advance into the center and with his strong right flank (the historical point of honour for the best troops), the Argive weak left hanging back in conspicuous Greek fashion (see below, looking at the Argive advance):
In response the Spartans go for it, throwing their powerful right as far forward as it can go (double timing) against the weak Argive left (just two paltry average hoplite units). The Spartan king's guard unit also severely spanks the cheeky Argive center (obtaining a double hit) that dared to come within reach of his spear. (Note: the bulk of the veteran Spartiate hoplites now come to his assistance, it would not do to replay a Leonidas scenario here). In customary Greek fashion the Spartan left flank is also slow to move/engage the more stronger Argive right [even Peloponnesian's can show discretion] (see below):
Time for the Argives to show their mettle. They boldly advance deep against the Spartan left (aka the Argive right with their best troops), setting up a powerful attack for the next turn. Meanwhile in the center and Argive left they attack, in addition bring up their sole unit of the cavalry onto the flank the most advanced Spartan units. These Argives attacks bruise the Spartans but this serves merely to whet the Spartan appetite for punishment and relish their turn in the combat to come. The Argives also suffer with casualties this turn, as per the hoplite "all out attack rule" leaving them 50% spent against a very powerful force of veteran Spartan hoplites next turn. (see below):
Across the board the hoplite lines are in contact (see below, as viewed from the Spartan side, Agis in the center square amidst the chaos of war):
The battlefield as seen from the Spartan far left flank viewing across the battlefield (see below):
The Spartan young king Agis knows that he must effect a "ruthless round of combat" to secure his advanced right from an Argive envelopment. A good result in the center is the key and will be the main focus of his command point distribution .
Next: "This is Sparta!"