Saturday, 17 April 2010

Ancient Campaign: The Fate of Rome

Carthage has been victorious on the field of battle. The casualties are determined and step-losses removed. Minimal loss to Carthage, Rome takes damage on her walls (careful not too much as to still retain her city status) and her legions. The Carthaginian army still sits atop of the eternal city menacingly.


Hannibal now faces the prospect of an even odds attack on the hated city which was what all the battlefield heroics were about. Tension mounts, was it all to nothing or is the prise his? Hannibal rolls a (2) resignation as this means a high probability of inglorious defeat, a high dice from Rome would seal his fate and deal murderous casualties. Rome rolls a (1), Hannibal breathes a sigh of relief. Paltry stuff though as this only means a step loss a side, but still it gives Carthage one last chance. It pays not to be kind with these sort of chances!

Sacrifices to the gods duly made, Hannibal throws a (1) resignation again and this time Rome rallies with a (6) which translates cruelly to a 50% Carthaginian Army loss. Obviously some form of disease has wiped the besiegers out. Hannibal retires defeated from the gates of Rome as Phyrus before him, to the coast to defend his fleet sending urgent requests for more reinforcements back to Carthage.

Rome lives to fight another day. Meanwhile the Greeks watch on impassively as the Seleucid Empire gobbles up Asia Minor complete and sends cultural feelers to Corinth in mainland Greece proper!


Note: Blue being the preferred colour of Greek choice, yellow representing Alexander's Seleucid descendants. What to do, Thrace (right hand side green/blue) looks quite imperilled as the next domino to fall? 

5 comments:

Wargame News and Terrain Blog said...

Looks like an interesting and very tactical boardgame, the title is that the name of the game?

Greets,

http://wargameterrain.blogspot.com/

Geordie an Exiled FoG said...

Pax Romana

http://www.gmtgames.com/pax/main.html

Geordie an Exiled FoG said...

The game was chosen as a means to generate campaign battles and at the same to respond to interesting (random) historical events to add a bit of flavour.

Thus the board game intensity has been somewhat lost but at the same time it is very competitive.

Poor old Rome seems to have got quite a "lagging" in this playing :)

Wargame News and Terrain Blog said...

thanks for sharing and giving my the baordgame"s name.

Greets,

Geordie an Exiled FoG said...

No problem

I should warn you the rules are not a light read but as long as there is a friendly player "expert" or even better a GM it is playable.

The battle certainly have meaning
:)