This one has been on the bucket list for quite some time. Ideally I wanted to play "The Portable Wargame" well before I went to CoW 2018 earlier this year and met Bob in person. Unfortunately there was too much 'other wargaming stuff' going on at the time to fit in, but when a friend announced he has purchased a set of Kallistra hexagons (envy!) I jumped on the opportunity. The first thing to do was to decamp some of my dust gathering wargame kit from the loft to fulfil its "wargame destiny". To familiarise ourselves with the rules we decided to run through the play test in Bob Cordery's book, The first thing to do was to set up the German defences. I re-used the scenery I had made for the Fire-Move Hex game, fortifications were made-up of random lengths of platic sprue (I have started keeping this with a hope for a "use") and finally added the minefields with wooden counters, recently picked up from "The Works" - I still have the inclination to put skull and cross bones on them. (see below, a PSC Pz IV, two units of four-figure infantry "platoons", two units of two-figure MG "sections", a Pak 40, 105 Howitzer representing the Mountain Artillery):
The attacking Soviets charge on, heavy in armour (the dreaded T-34) and infantry (see below):
The Soviets rushed the German defences, lead by a phalanx of T-34's and wave of infantry following. The T-34 fell victim to the German Pak 40's opening round (see below):
As Bob was performing more of a"tour de force"of the rules, a second T-34s charged through a minefield to its destruction - minefields being particularly as we were playing the one-hit sudden death variant of the rules (see below):
With 50% of the T-34's down the great patriotic hope shifted to the mass of Soviet infantry following them (see below):
A third T-34 was lost close assaulting a German fortified infantry position. The lack of obvious anti-tank assets is mitigated by the assumption of hand held AT infantry devices in this period of the war are profuse (see below):
As the final T-34 succumbed to the Pak 40 the scripted game came to a close. Another interesting feature had been the card driven sequence of activation as opposed to the more normal IGOUGO system. Again Bob was walking through the various rule mechanisms you could use ratherthan setting up the 'perfect attack' (see below, as the Russians cut their loses and retreated):
Having served its purpose as a bit of "Victorian Theatre" we decided to set up and replay the scenario. We decided to keep the instant kill (as opposed to step loss) rule in play but return to the standard IGOUGO sequence of play. The number of units that can be activated remained decided by an activation card draw (half the force value +/- 1: for the Germans FV: 8 implies [3, 4, 5]; for the Russians FV:13 implies [6, 7, 8].
The ongoing adventures of a boy who never grew out of making and playing with plastic model kits (and even some metal ones too). Also a wargamer in search of the perfect set of wargaming rules for WWII Land and 20th Century Naval campaigns. No part of this blog may be used or reproduced in any manner for the purpose of training artificial intelligence technologies or systems.
Sunday, 4 November 2018
The Portable Wargame Book WWII Eastern Front Battle (Part 1) - Example Run Through
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6 comments:
Geordie,
Now that you have whetted my appetite, I'm really looking forward to reading how your second battle went.
All the best,
Bob
You might find the Soviets have a better shot at victory if using the step loss, rather than quick kill, system. The problem with the quick kill is that you don't really have a choice about whether to accept some loss in order to press home the attack.
Cheers Bob .. working on the second AAR now ;)
I have actually read your second tome (Developing the Portable Wargame) and see how the "pinned" and expanded WWII(ish) statistics fit in.
I am also having fun building up a 20mm Colonial collection to "Hunt the Mahdi" with ;)
Conrad, your thoughts are spot on with respect to SP loss, I intend to do a further re-fight and AAR using this variant. Also some (50%) of Bob's T-34 losses were really "just explaining the rules"
PS I also have to like those Kallistra portable wargame hexes. They should go on Santa's "If I have a Good Boy can I have .. " list
There is an interesting Sci-Fi GW style AAR over at The Stronghold Rebuilt:
Please see
https://hordesofthethings.blogspot.com/2018/11/portable-epic-40k-positional-defence.html?showComment=1541343811459#c5272494993856433065
Geordie an Exiled FoG,
I intend to mention the recent battle reports - including your own - on my blog as I think that they deserve the widest possible exposure.
All the best,
Bob
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