Saturday, 31 October 2020

Memory Lane: Landsknecht Fun from back in 2012

It is always nice to get comments on posts but I was pleasantly surprised at getting one from 2012 when I was playing about with the Renaissance period and 28mm Maximillian Italian Wars armies. I also struggled to find everything on one place as it spanned over two months. So as much for my benefit as anyone else here are the Blog postings in one place:   

This has of course caught the attention of the wargaming butterfly in me. So who knows what "winter project" might emerge from this unexpected comment in 2020 on something I played with in 2012 (thank you Mike B). 


Friday, 30 October 2020

Note to self - Wargaming Monograph: References to Midway - pages 23-43 and DSTL Presentation

Sometimes the "little gods" of the Internet and the Google search engine algorithms smile fortuitously and come up with splendors you did not know existed (see the pdf link below): 

https://apps.dtic.mil/dtic/tr/fulltext/u2/1021990.pdf

I was looking for stuff on the IJN wargaming prior to the Battle of Midway and got back a deeper resource than I had previously been able to find courtesy of the USAF's staff training programme with a monograph entitled:

Improving Operational Wargaming: It’s All Fun and Games Until Someone Loses a War.

A Monograph by Lt Col Matthew E. Hanson USAF

I have read the Midway stuff on p23-43 and will get round to reading the rest. 

Then I found: 

https://www.researchgate.net/publication/299597657_The_Legend_of_the_Fixed_Japanese_Wargaming_of_the_Midway_Campaign_slides_presented_at_the_DSTL_Historical_Analysis_Symposium_2012/link/5877687c08ae8fce492fb8df/download

Epic result :) much to think about ;)


Thursday, 29 October 2020

Dakka Dakka Attack Jets Rumble with the Imperial Navy (AI 40K) - Game 2

The Orc War Boss raged as the Orcling's Dakka Dakka Jet's blip disappeared from the crude radar apparatus. He turned and pointed to the three surely looking young Orcs. "Waaagh". The Orcs understood their leader's order. The Dakka Dakka Jets took off in unison hell bent on revenge. Soon enough they had their chance (see below, three Orc Dakka Dakka Jets tangle with a pair of Imperial Navy Thunderbolts - winner takes all): 


The speed of the Orc Dakka Dakka Jet has to be respected but it first must be controlled and all three Orcs are guilty of overshooting their original marks (see below, the temptation of running up to speed 8 was just too much for these young hot-heads, dangerous as the Navy pilots had a height advantage and have planes that can turn):  


The battle suddenly became a twisting turning fight that teh Navy pilots liked, with two Dakka Dakka Jets again over shooting but remaining safe while the third lay in the cross hairs of "both" Navy Thunderbolts - this little Orc surely was fried chicken! (see below, despite being in the optimum "middle range/killing zone" of both auto-cannon (6 dice) and lasers (2 dice) [rolled for twice], the Navy pilots missed a sitting duck [perhaps putting each other off] - something they could well live to regret latter, be sure to take your chances quickly when they come in Aeronautica Imperialis):  


The Navy pilots then faced a nightmare of their own creation, two Orc Dakka Dakka Jets up 'close and personal' in the Orc Dakka Dakka Jet "close-in killing zone" each wielding a hefty load of firepower (8 dice) and with the Orcs holding the initiative, at least one Orc jet would get to "fire first". Perhaps it was inexperience (or just plain bad dice rolls) but the young Orc muffed his chance and only inflicted a inconsequential amount (one hit) of damage to the sturdy Thunderbolt's frame (see below, the bottom Orc jet misses his chance [badly]): 


With the immediate threat to himself gone the Navy pilot coolly decides to "take out" the medium range Orc Dakka Dakka Jet lining up on his partner and the result is one young Orc dies in an incandescent ball of flame, not ever "seeing" his killer, his eyes being fixed upon his opponent directly to his front (see below, first blood to the Navy, 1-0):   


The fast paced action continues, spinning into a dizzying frenzy of raw speed and crafty turns. The lower Thunderbolt twists and jinxed onto his opponent's tail while the upper Thunderbolt cleverly anticipates the third Orc pilots "stall turn" and gently "swoops" in from the side lining up a medium ranged shot (aka the Thunderbolt's armament "sweet spot"). The Orc pilot is first blinded and then deafened by both the eye-piercing laser and crashing sound of the auto-cannon's shells, before an explosion hurtles him into oblivion (see below, "Fly Navy" 2-0, things are not looking good for the last Orc): 


Being tailed is possibly last thing you will ever do! Strike three to the Imperial Navy as the Orc, although not in the Thunderbolt's "sweet spot" takes the "tailing fire" before it can move. A good hit means a dead Orc (see below, the young Orcs knows his mistake, but sadly not live to tell learn from his mistake and "tell the tale", 3-0 to the Navy, 4-0 in the campaign - but there is a seemingly endless supply of Orcs ready to join the fray): 


The Orc War Boss orders reinforcements and plans to lead the next mission himself (see below, the next painting project is the Orc Dakka Dakka Fighta Bomma - with a turret at the back that could come in useful given the twisty turning capabilities of the Navy Thunderbolt fighters): 


Conclusion: The air war continues unabated on Drakon-514. The Imperial Navy holds a slight tactical advantage. Who will win? Only time will tell, I see only a winter of sky combats over Drakon-514.

Wednesday, 28 October 2020

Tuesday, 27 October 2020

First Test Run of Aeronautic Imperialis: "Fly Navy" versus "The Space Orcs"

A cloudless sky over Drakon-514, a simple patrol to test the refurbished engines but a wailing alert shattered a peaceful dream as an Orc Dakka Dakka Jet appeared as a tiny pin-prick on the horizon. Joss froze he only had his integral armament as the Techs did not want to risk causing an unnecessary malfunction, he just hoped the interloper was not tooled-up with long range missiles or better still fast asleep at the wheel (see below, the Navy Thunderbolt closed with the Orc Dakka Dakka Jet): 


The planes turned into one another. the Orc was no slouch as it was he who fired first. Joss slightly out of position, paid dearly for his early error as the NAvy airframe took a beating. He could hear his instructor cursing his incompetence (see below, thankfully the Thunderbolt is made of stern stuff, being able to soak up three hits, whereas the Dakka Dakka Jet is a more flimsy, with two structure points):  


The planes whizzed by. Joss marveled at the simplicity of the Dakka Dakka Jet in comparison to the sophisticated Navy Thunderbolt and its ability to "turn on the gas". It was pure speed, but in overshooting its position the Orc had given Joss an opportunity (see below: the hunter is now being the hunted):  


The Orc had the initiative but was not reacting with its OODA loop now more predictable than the Thunderbolts. With a seeming less ease the Thunderbolt seemed to move itself into position (see below, medium range is the killing range for Thunderbots, whereas Dakka Dakka Jets have to get in close - if the Orc had gotten in closer earlier it would have been Joss' loss being reported):   


The Dakka Dakka Jet was now atoms spinning crazily earthward, to scatter across the sandy, barren plains of Drakon-514 (see below, the was killed two times over and came to a catastrophic ending, not even time to feel the shame of fear):  


Joss dipped his wings, circled slowly and headed for home. Already the Squadron Leader had sent him an automated congratulations as the computers chimed with his next mission details. In the air war over Drakon-514 there would be no time for luxuries, his next mission might not be against an inexperienced "Orcling" as this one was.



Monday, 26 October 2020

Interesting Video Blogger: Jill Bearup

Some interesting stuff found here, I particularly liked the logical fallacies video: 

https://www.youtube.com/user/SursumUrsa

Logical Fallacies: https://www.youtube.com/watch?v=Qf03U04rqGQ&t=20s

Saturday, 24 October 2020

Note to Self: Painting Russian WWII Tanks

It started with a simple question, "What Vallejo colour do I use as the base colour for Russian WWII tanks?" Plastic Soldier Painting Guide for my T70 and T34 says "Russian Green" [Vallejo Model Colour 70.894 which seems to make sense] but I got slightly more than I bargained for from my You Tube search.

 Helpful videos from You Tube, with excellent tutorials and painting results: 

The results from these videos are fantastic and mean that I will have to start weathering my models. The answer to my original question I think is: Vallejo Model Colour 71.017 (Russian Green 4BO) - which may be an air brush colour anyhow, for the professionals .. but I will have to made do with Vallejo 70.894 (see below, when did life become so complicated and I get the feeling that I should not really "care" that much?): 


Bring me a Russian WWII tank to paint while I an still of sound mind! I will work on the principle of two thin coats is better than one thick!