Showing posts with label ANZAC. Show all posts
Showing posts with label ANZAC. Show all posts

Wednesday, 27 December 2023

Another go at "Ghosts of the Jungle"

In the interests of diverse game play I introduced my D&D group to Ghosts of the Jungle to see how these lads (RPG'ers, aka none mainstream wargamers) played it (see below, I was also experimenting with new novel markers [sourced from the random wood decoration department in "The Works" shop] - 'big feet' markers to say that a square had been entered, and as a "trail" marker [VC tracker to pick up, but teh method was a bit cumbersome]):


As I explained the rules, appropriate beverages [for the Aussies at least] were imbibed (see below, the exotic range of non-standard glassware down to what was left in the cupboard - aka stuff that teenagers like to drink their fizzy pop from): 


Sarge leads his troops off into the jungle and stops when he sees something suspicious. Is it a villager or VC? (see below, green squares are jungle vegetation hiding spots, red ones rural village houses, the warped cardboard sufficed as make-shift road [appropriate as it is a poor quality dirt track]): 


The gameboard gets a bit more complex as the VC and village encounters pose challenges for the strung out ANZAC patrol. The RPG'ers tried not to "shoot first and ask questions later" as the D&D "send the thief scouting forward" strategy came through in droves (see below, edging forward quietly and then ... the shooting started and all hell burst forth): 


Things looked bad as the SAS LRRP got trapped in a mathematical puzzle (insufficient actions to safelt do it and nobody wanted to get stuck in the middle) in trying to safely cross the road (despite all those scary 1970 BBC educational cartoons helping children to cross the road safely), but eventually they "reset" and went round the longer way (see below, the end result was a pile of VC [or are they really just innocent villagers] as the SAS exited safely off table):      


The RPG boys found the rules at first a bit of a challenge in understanding the [simple] game play, but their RPG problem solving skills ensured collaborative play so they got out alive and made devasting use of the "grenade" rule (when the VC attraction to noise makes them "clump" together). All-in-all a  nice diversion, but back to wizards, orcs and fireballs next time!

Thursday, 18 September 2014

Birthday presents ...

Trying to keep my mind off the Scottish Independence vote, so I decided to look back at my recent birthday presents (see below):


Some nice catches:
  • Three 1/144 Pacific planes, I can now make up a flight of Wildcats (3) and Dive Bomber Dauntlesses (3) with the above acquisitions
  • A must buy when I saw it Zvezda 1/72 or 20mm BEF 2pdr (I now have a troop of three)
  • The old Matchbox (now Revell) 1/76 ANZACS, full of character, spot on! 
Dare I turn on the telly/radio today?

Wednesday, 28 July 2010

Bush War Over

Official: Bush Operations completed, gardening war "over", all gardening units stand down. Fourteen "bush" transplantations missions completed (plus lots of recuperative/medicinal cold beers) and a two metre square area of lawn turf laid!

Translation: Odious summer gardening task completed now I can get back to the real hobby!


I could have done with a hand from this chap, an ANZAC M113 from JB Models (the mould now owned though perhaps not yet available by Airfix, I think). British Saladin armoured car turret meets M113 American APC. Now I guess it would be termed an "Infantry Fighting Vehicle" (IFV). 

The 1:76 is made but shamefully not under coated, I seem to have gone through a spree of gluing plastic kits together and leaving the painting for another time. :)