Note: More successful designs had "two engines" - it seems that it was being asked to perform too much with too little horse power, with too big a crew (three)!
The ongoing adventures of a boy who never grew out of making and playing with plastic model kits (and even some metal ones too). Also a wargamer in search of the perfect set of wargaming rules for WWII Land and 20th Century Naval campaigns.
Saturday, 2 May 2026
Another Fairey Battle 1/72
Note: More successful designs had "two engines" - it seems that it was being asked to perform too much with too little horse power, with too big a crew (three)!
Friday, 14 November 2025
Book: Victory to Defeat (Richard Dannatt and Robert Lyman)
We had won, with a magical formula of 1918 combined arms warfare, hard earned through bitter experience of four years of fighting and then we lost or rather forgot it! Such criminal complacency meant that another generation of youth experienced a second World War. The people who "had practical experience of fighting it" drifted away and did other things. The world wanted to be pacifist. The politicians became politicians again and took their eye off the ball, they took the easy option, cutting to the bone military spending. The "war to end all wars" was supposed to be exactly that, although there was a dissenting feeling in Germany that in 1918 they had not been defeated in the field (the very same myth used by National Socialism and the "stabbing in the back" from a caste of politicians). However, in 1918 the Allied armies pummelled the German Imperial Army to its knees in the 100 Day Offensive with "combined arms" and overwhelming industrial power (infused with the additional of the American Expeditionary Force (AEF) - which was not specifically called out in the book). The armistice came, it signalled the end of the war (11/11/1918), then came the Treaty of Versailles with its own cauldron of snakes that poisoned international politics for decades to come. The League of Nations was born and withered on the vine through application of realpolitik between the Great Powers. In Britain there was a spirit of the war is all over now, let's get back to normal (proper) peacetime soldering as we have an empire to run. Contemplation of another war of this magnitude was an anathea. Politicians who thought different were not elected .No peer war was expected within the next ten years, so colonial policing was the order of the day for the British Army. The British Army was shrunk to a rump (prioritising Empire over continental commitments) and certain important or maverick personalities played with their own hobby horses and pet projects within the confines of the Treasury's frugal remit. Britain literally became an island nation behind a sea and air barrier, the Royal Navy in her senior service role and the over promising of the RAF (capable of punishing enemies with the bomber and protecting the homeland with the fighter) gained favour. There was no appetite for a tangible army capacity capable of force projection on the continental mainland to deter the rising power of Nazi Germany. Without such an army, even if scaled back, there was no way of keeping the hard-earned organisational knowledge of "how to do things" at scale. Then the chickens come home to roost through a series of international crisis and the early war defeats of 1939-40 (see below, a tale of the once and future king - the practice of combined arms warfare, found - lost - then painfully recovered from 1942 onwards; although the British 1940 successes of The Western Desert Force against the Italians - Wavell's 10,000 (Beda Fomm), the East African Campaign and reconquest of Ethiopia and Somaliland, again against the Italians, was not called out):
The allegory or case study to modern times (2022+) is called out, how different is the current political situation with Russia and continental Europe? The message is clear. Let us not make the same mistake again. The world of 2025 seems horribly similar to the 1930's and the lead up to the Second World War. This time we also live in a nuclear age where the stakes could not be higher. The general (Dannatt) also seems to indirectly pushing the value of wargaming in military circle - when you do not have the physical items it does not stop you from imaginative thought experiments (with reference back to the Germans formulating the doctrine of mobile warfare in the 1930's without any tanks - they wargamed and conducted imaginative field exercises). If you want peace, then be sure you are prepared for war. A protagonist thinks twice before attacking a prepared potential victim - or rather the "victim" is not viewed as a victim but rather a "respected or feared foe". Deterrence has to be credibly backed up or the paper tiger will be called out. Knowing what form of armed forces (Army, Navy, Air, Cyber, Space, Civil) you need is the key to knowing what capabilities you have to nurture or retain for future use (and their scalability for wartime needs). That comes from an unending intellectual engagement across the whole spectrum of government. I for one cannot fault the main theme of the message!
David Isby gave an informative and interesting review of the book too:
Thursday, 11 September 2025
Fokker D XXI Progress - Assembled
Wednesday, 10 September 2025
Late Birthday Present to Myself - 1/72 Fokker D-XXI (PM Model)
Sunday, 24 September 2023
Plastic Soldier Company: 1/300 Plane Pack
Wednesday, 16 August 2023
Undaunted: Battle of Britain
Tuesday, 15 August 2023
Pendrakon Blood Red Skies Day II: Battle of Britain Aldertag (13th August)
With a gaggle (well technically two schwarms of Luftwaffe Me 109's) of little friends in tow in close escort position (see below, going left to right the air is full of Nazi bombers and escorting fighters, fourteen planes in all):
"Achtung Spitfire" - the RAF greeting party arrives (see below, tilted back indicated the aircraft is in an advantaged position [Blood Red Skies game term]):
The desperate attack of "The Few" are pressed home against the bombers (see below, but with the sheer numbers of German fighters in the air a Spitfire is caught as his compatriot riddles a Heinkel with 303 machine gun fire at insanely short range):
After one frantic pass through the bomber formation the Spitfires spin round again displaying their tight turning capability, but the Me 109s are closing in):
Then suddenly, the sky is clear. A classic RAF "hit and run" - the Germans have lost a Me 109 ("Where is Sigmund?") and a Heinkel is trailing smoke but is still intent on pressing on (see below, target is set for Manston airfield):
Then all hell breaks loose as Spitfires and Hurricanes appear out of no where, charging straight into teh bombers (see below, the RAF concentrate on the left side of the the German formation, attaining local superiority. Twelve fighters to seven, but the remaining eight German Me 109s are placed ideally to swing into the rear of the Spitfire formation):
Again a Spitfire pays the price, but fortunately the pilot jumps clear (see below, the RAF bravery means the German bomber formation is once again penetrated and riddled):
A Heinkel from the leading formation goes down in flames and another one is severely damaged in the rear formation but Manston comes into sight as a flak barrage greets the unwanted guests (see below, the "tail end Charlie" Heinkel in not a happy bunny - or rather Nazi!):
Manston Sector Airfield: sirens start wailing and AA firing at full effect (see below, the Spitfires and Hurricanes again disappear as the bombers conduct their attack run):
The surviving bomber of the lead formation scores a telling hit on Manston, but the rear formation is less successful (a near miss) but loses its damaged aircraft to accurate flak (see below, RAF ground crew watch as German parachutes open from the doomed bomber as the crew bails out):
Manston is damaged but still operational, it lives to fight another day. Holes are repaired in teh runway, as wearing RAF pilots land, refuel and get ready to "go again"!
Sunday, 6 February 2022
Operation Compass: Tamar West - Operational Planning Map
The intensity of the artillery fire is in proportion to the density of the ink. Respect is due to teh Italian gunners who stayed with their guns until the last.
Thursday, 3 February 2022
Operation Compass: Attacking Tamar West
The Matilda's make good use of the road but the battle always seemed to be in the next hex away. Meanwhile both British columns of infantry are getting stuck into the Italians, although the latter column got shot up on the way in while riding on the trucks. Time was expedient so the risk was well taken IMHO (see below, British trucks are seen wisely getting out of the way of this "fighting stuff"):
The Matildas make it to gates of the camp to find it already in British hands (again the battle is always one hex away) as the British infantry relentlessly punch over the hills trading blow-for-blow with the Italian infantry and Italian Gunners, who die by their guns (see below, only turn three and the British are half way over the first objective - it is a fast pace but it has to be for the British to win in nine-ten game turns):
Consternation as the Matildas have to go off road (they are very slow) but the inside of the camp is being pummelled by Italian Artillery (coming in danger close) and already over-stacked with assaulting British Infantry (see below, a target rich environment with little cover):
The final fort hex is assaulted and the fort of Tamar West is now in British hands with Italian infantry trying to regroup in a wadi outside, despite being ineffectually machine gunned from the light Besa MG's of the British Matildas - at least they are close enough to shoot (see below, the Italian infantry has to be eradicated before the British move on to secure the exit - but what is this, Italian reinforcements appear on the very table edge hex the British are after):
The regrouping Italian infantry are caught by a storm of steel as the British Infantry charge out of the newly captures fort and destroy them entirely before they can fully regroup. The British pay a hard butchers bill, now down to two companies from an original force of two battalions (see below, the Matildas advance into the fort with intention of driving on the the exit "through" the Italian L3 MG carrier armour):
The bravery of the British infantry literally know no bounds as they pin the Italian L3 MG carriers in place, dropping 25 pounders in amongst the antiquated armour causing mayhem (see below, the game will rest on the sequence of randomised activation and and whether the Matildas can travel three hexes in two turns):
The L3 MG's take away another British Rifle Company away but the combined effects of the British artillery (including I am told some antiquated museum piece WWI era sixty pounders appearing in the British Order of Battle) and Matildas have quiet ruined them as a fighting force (see below, the Matlidas are two hexes away with the very last turn to come):
Turn 9 and the "victory exit hex" falls into British hands, for a narrow win - with the British artillery induced (and Italian failed) morale check, along with the menacing sight of the untouched advancing British Matildas just being too much for the last Italian infantry unit. You can understand it, bereft of AT guns [and therefore subject to "tank fright" in the rules], under nasty artillery fire and to crown it all out in the open - but they have made the British have paid a very heavy price in infantry for Tamar West (see below, the only surviving Italian unit being the battered L3's lurking two hexes away from the road and trying to rally):
Tuesday, 30 November 2021
Stockton Battleground (2021): Battle of Britain "Double Blind Game"
Kanalkamf and the bomber formations are 'mysteriously' intercepted and bounced by formations of RAF fighters (see below, in the game the RAF player tries to "intercept" rather than "dogfight" his German opponent wherever possible, by this tactic he stands a good chance of getting to those juicy bombers without having to tangle with those nasty Me 109s):
The first wave returns after a partially successful mission strike. According to Luftwaffe intelligence estimates of 50% of the RAF radar stations have been destroyed [explousion markers denoting dead radar stations, or so the Luftwaffe player thinks]. The second mission wave with be sent to take out the remaining stations of the Home Radar Chain Defence Network (see below, a cunning trick of the game is that the German player cannot return to a "completed mission", so to his utter amazement he keeps getting intercepted by the RAF - annoying "detected" markers appearing on his fighter/bomber formations as if the destroyed radar stations and airfields had somehow been repaired [something that didn't happen in Poland and France]):
With the radar chain taken out it is now time to move onto the RAF airfields (see below, the RAF radar stations on the coast are burning now so the historic name of Tangmere comes to the top of the German bombing list, this is going to be the "crux of the battle" RAF fighters defending their home turf, a bit of a "sticky wicket" as they say in cricket):
The Luftwaffe target list is slowly creeping up the board. Despite the (very) heavy losses optimistic reports are being sent to Goering about significant RAF losses and numerous infrastructure targets totally destroyed. The RAF airfields are now to be put out of commission and as a final insult Luftflotte 5 will attack from Norway (we [the German player] expect only to meet the decrepit Gloster Gladiators and outclassed Blenheims). This is now the "tussle of eagles" (see below, the south coast is burning, one more push and the English surely will be on their knees):
Alas, the Englanders have other plans. Luftflotte 5 reports disastrous losses. They found Spitfires and Hurricanes waiting for them - the converted long distanced Me 110s stripped of the rear gunners for extra fuel tanks could not protect the bombers. There losses were irreplaceable, tLuftflotte 5 are now a spent force. Meanwhile the fighting over the southern English coast is simply ferocious. "How are the Tommies still intercepting us?" A final wave of fury is unleashed on 10 and 11 Groups airfields, the Port of London and naval towns of Portsmouth and Southampton are also targeted. Another attempt to take out Tangmire is launched. The destruction is wanton, but the Luftwaffe is down to its bare bones of bomber formations, the crews are tired and dispirited. The London Docks blaze savagely and are totally destroyed in game terms, Portsmouth and Southampton are damaged, RAF airfields smoulder but somehow 11 Group, Keith Parkes boys, rise like a phoenix rises from the ashes, a punch-drunk boxer raising himself defiantly from the canvas one more time and slugs out at the arrogant Aryan. He lands a body blow, a body blow, another body blow and then solid punch to the jaw. The airwaves are full of Polish chatter, Heinkels fall from the skies and dogfights mesmerise Londoners. Luftwaffe suffer terribly (see below, their bombs land and buildings fall, Luftwaffe pilots confidently tell their superiors of the destruction reeked.If this is true then is it time for Sealion? Tomorrow will tell):
The RAF is ready and waiting in the morrow, in far better shape than the Germans think. Yes, the Germans will come but they will see the RAF still in the skies, not down the their last fifty Spitfires as Goering boasted. No, it is not the time for operation Sealion, disperse the invasion barges, send the infantry to the East ready for Russia. More bombing missions will follow, different towns will burn but the RAF has not been cracked or broken (see below, German intelligence cannot simply understand how the radars, how supplementary airfields have been used so effectively and how pilots are trained so quickly to replenish British losses. It is "the few" who stopped them by their persistence and doggedness "To keep buggering on" as Churchill said (see below, although seriously damaged the RAF are not down and out. 10 Group are reeling more than 11 Group, 12 Group supporting them on the South East coast. The constant problem for the Luftwaffe player is that they do not known what to try and hit next - it really played well as a double blind game, particularly as the German had to "estimate" rather than know the RAF losses):
Honourably mentioned in dispatches, the "other few", spare a thought for the "other" British fighters of the Battle of Britain. Along with the Spitfire and the Hurricane there were a fews RAF fighter squadrons who flew twin engine Bristol Blenheim Fighters, the twin seater Boulton Paul Defiant (a rear facing turret but no forward firing guns) and even the famous Gloster Gladiator biplane (see below, painted up in 1/300 from the PSC expansion pack):
Other spoils from the Battleground show. Next year we plan to do the Battle of Gazala, so these 10mm Pendrakon Italian CV33s, British 8th Army Infantry and A13 Cruiser tanks (maybe not, too early in teh Desert War but I have a soft spot for them) are but the start of a long term painting project (see below, a small lead mountain to attack in the winter months):
Tuesday, 20 April 2021
Now this is an interesting game: Atlantic Chase - GMT Games
From the moment I saw this game advertised on the GMT P500's I knew there was something special about it and after wantonly staring at it over several visits I finally subscribed, six months later a very heavy thud on the doormat announced the beast had arrived (see below, lovely box art of "you know who" as they are making their breakout run into the Atlantic in search of convoys):
Oh, it has not disappointed me, in fact I feel very invigourated as it shows a fresh new approach to naval campaigning .. but more of that later. The rules are beautifully laid out and theer are accompanying explanatory videos. Even better, I had the great fortune to receive great 1-2-1 tuition via Table Top Simulator (TTS) at the recent Connections Online Conference hosted by the Armchair Dragoons for the Connections family based in the US.
I must give a shout out to Karl and Tom for their sterling work in instructing me on the nuances of the game as we hunted down the Bremmen! Now that was one German ship I do not have in 1/3000 scale as she is a fast liner!
Sunday, 1 March 2020
28mm: 1940 Germans Continued
They make three full squads, the HQ [officer ad sergeant] (minus the attached 5cm mortar and crew) plus the MG34/42 with some riflemen for the fourth squad (see below, my fingers are raw with all the snipping done):
I realised I had forgotten to add the German Officer and Senior Sergeant on the previous photograph (see below, Hans and Ruben admire their command):
A brief pause ensued, then as the Warlord Games German Pioneer set was purchased it enabled me to complete the fourth squad for the basic platoon and add 'the spare figures' to the possible support list by making them up in various engineer combinations (see below, the German 5cm Mortar is created from two prone figures and the 5cm mortar parts from the Perry's DAK box - the arms are a little smaller but it is a passable conversion):
The remaining troops are made up in a plethora of engineering combination and specialist weapons (see below, including an anti-tank rifle, a sniper, the 5cm mortar team, a wire-cutter, a mine clearer, a remote control Goliath operative, a demolition expert, a flamethrower, an officer with a SMG, three NCOs with SMG, a anti-tank rifle grenade and five riflemen in engineer garb - note the yellow figures [an AT rifle team are from the Perry's DAK box and although made them up I will not be using them with the Warlord Games figures as the scales don't quite match, they shall be heading for North Africa after all]):
Now it is time to put them to one side for priming and painting, but first I think I will assemble the remaining boxes I have of 28mm kit. As mentioned at the start of the post I have seemingly the urge to paint 10mm and assemble 28mm. Well if it works, don't knock it - but I need to be a ruthless finisher of projects, nit WIP collector!
Friday, 7 February 2020
Finishing Off those Blitzkrieg Germans
This should allow me now to build the fourth squad (the early war 1940 German Platoons sure are big) and a few supports!
Wednesday, 22 January 2020
Blood Red Skies: Battle of Britain (3 of 3) Battle End
Thankfully Von Ken claims a final "boom chit" on a tight turning Spitfire and they have had enough, boom chits being greater than the number of engines on the table (see below, this comes as a great relief to this particular shot-up Me110 crew, Herman's "not so finest"):
As the Spitfires disappear and the Me110s morale (barely) hangs on (one more "boom chit" and they too will be off) the Destroyers try one more head-long charge at these pesky Hurricanes, bringing 20mm hard hitting cannon to a deflection shot on a "Cat" (see below, another 'boom chit' on the Hurricanes):
It is up to Von Ken to deliver the coup de grace, as a disadvantaged Hurricane finds itself "finally" on the receiving end of a burst of deadly fire from a Me109 (see below, and much to the relief of the crew of another shot up Me110):
The final act is for both the Me110 Squadron and Hurricane Squadron to call it a day with "boom chit bust" and go home (see below, the parting view is the Hurricane going down in flames and the RAF pilot parachuting down to home soil and a welcome from the local Home Guard):
The Me109s of Von Ken rule the skies over Kent before a low fuel gauge tells them it is time to go home (see below, where have the RAF gone?):
A good introductory game, although my Me110 nose (and in particular rear gunners) got a "bloodying"! A few less people round the dinner table at the chateau for the Destroyer Squadron but meanwhile high spirited toasts to Von Ken's for his latest kill in there more rough ad ready farmyard accommodation. Across "The Channel" there is earnest discussion in the 'Cat' Mess Bar over the real merits of the "Vic three formation" and down the Dog and Duck laughs as Maisie serves up another round for her favourite "Boys in Blue" as the ivories of the piano get a hammering!
End Note: Despite my collection of 1/144 fighters I may have to male a token dabble into 1/200. Although I am loathed to replicate across different scales (again)! The starter box set of Blood Red Skies might be a more sensible purchase!




































