The ongoing adventures of a boy who never grew out of making and playing with plastic model kits (and even some metal ones too). Also a wargamer in search of the perfect set of wargaming rules for WWII Land and 20th Century Naval campaigns.
Saturday, 7 December 2024
BattleTech: Missed It First Time Round .. so .. Got It On Re-launch
Sunday, 21 January 2024
Random Sci-Fi Stuff: From the Photo Archive Bucket .. Dust Bucket World
This reminds me of the 2000AD Cursed Earth style shanty town with "Muties" hiding in the shadows(see below, careful searching is required, kicking doors in and covering your arcs - notice, there is a platoon of Ground Zero Games [GZG] Star Grunt forces approaching in the background):
Good stuff, I liked the feel of Star Grunt and the "Western in Space" feel to barren desert planets!
Tuesday, 15 August 2023
Pendrakon Small Games Day - Inviting you to Play Several Small Games
I am fortunate enough to have a local games company that is very proactive in promoting the hobby, in small and large events, Pendrakon Miniatures. One such event being their recent Small Games Day hosted at their HQ. Several gamers (local and not so local) were invited to put n a participation game. Which I think is a fantastic idea. Although stalled from getting over until late in the day by family duties I managed to catch up with a friend demonstrating a Science Fiction game called Möbius Mayhem (see below, the playing surface being a 2D representation of the 1D mobius strip and space critters "trap dooring" around the surface):
There was a furious exchange between lazer armed Space Teddies and Space Pirates - where the more elite Space Teddies tore the Space Pirates apart. I then had the pleasure of being the Hive Bug Mind of Space Spider, who had to close to "fang kill" in close combat, which they managed to do, overcoming a smaller band of Space Troopers. The second game was an interesting spin on the French Indian Wars, in the "feeding of an army department" - or rather feeding the Colonel, who wants to impress his friends with a wild turkey for the dinner table. A detachment of British and French scouts simultaneously despatched with the same mission (because officers are basically pompous officers no matter which army they come from in this period of history). Based on mechanisms from The One Hour Skirmish Wargame Book by John Lambshead, it was an extremely entertaining game to play (see below, to the "lucky" go the spoils - all manner of wildlife was waiting for us in the vegetation, not much of it friendly!):
Summary: As a plucky canny Brit. I shot the turkey and avoided punishment from my senior officer as the Colonel was well fed at his table. I avoided meeting a bear (thank god), although the run in with a skunk was disturbing. In the distance I heard French screams and a cry of "wolf", followed by several musket shots which didn't seem to hit their mark!
Many points of kudos and thanks to Pendrakon for putting on this very entertaining "Small Game Day" - and even though I was only there for the last hour or so, it did exactly what it said it would do on the tin. If I had managed to come across a little bit earlier I could have caught a game of Blood Red Skies too. In total I think there were about six or seven games, with a health stream of participants and shoppers browsing. Naturally, I came away with a few goodies purchased from the establishment, just to extend my ranges, it seemed rude not to!
Tuesday, 10 August 2021
Science Fiction Distraction - 28mm Troopers
Team A will be pitched against (or with) Team B (see below, a funky street-punk feel to them IMHO. Apologies as I did not catch the manufacturer .. maybe GZG or Outland?)
They have been given the Army Painter spray undercoat treatment (see below, I am thinking about colour scheme - shiny metallic jumps to mind):
As to rules Star Grunts, Traveller's Striker and Rogue Stars-Stargrave, as well as perhaps an excuse to crack open GDW Snapshot. Think I will use them to battle against my Cybermen and Daleks for started and perhaps StarGrunt .. although I spotted that they have their own figure ranged released!
Sunday, 6 June 2021
Random Things That Appeared In An Amazon Shopping Trolley Over The Past Months
Why? Because .. it looked good and was at a discounted price .. and my powers of resistance were low .. (see below, a "shiny" Sci-Fi adventure game for £20 .. after all I have to do something with all those Space Marines and other various Sci-Fi figures):
Although a Chain of Command buff, I have heard too many good reports from people playing the alternative too .. so again I was victim of a discounted price (see below, although it is safe to say I was a happy victim, another £20 .. could be expensive if I get all the supplements):
Third and final was Rangers of Shadow deep, a Fantasy (relatively light .. in comparison to 5th Edition Dungeons and Dragons) adventure game .. yes again discounted .. please note this was not one mad single Amazon shopping trip, but rather multiple over months (see below, this one was also a Kindle edition whereas the other two were physical):
The latter (Rangers) was with a selection of LOTR miniatures I have yet to paint in mind. Game on (after reading the rules that is)!
Tuesday, 27 October 2020
First Test Run of Aeronautic Imperialis: "Fly Navy" versus "The Space Orcs"
A cloudless sky over Drakon-514, a simple patrol to test the refurbished engines but a wailing alert shattered a peaceful dream as an Orc Dakka Dakka Jet appeared as a tiny pin-prick on the horizon. Joss froze he only had his integral armament as the Techs did not want to risk causing an unnecessary malfunction, he just hoped the interloper was not tooled-up with long range missiles or better still fast asleep at the wheel (see below, the Navy Thunderbolt closed with the Orc Dakka Dakka Jet):
The planes turned into one another. the Orc was no slouch as it was he who fired first. Joss slightly out of position, paid dearly for his early error as the NAvy airframe took a beating. He could hear his instructor cursing his incompetence (see below, thankfully the Thunderbolt is made of stern stuff, being able to soak up three hits, whereas the Dakka Dakka Jet is a more flimsy, with two structure points):
The planes whizzed by. Joss marveled at the simplicity of the Dakka Dakka Jet in comparison to the sophisticated Navy Thunderbolt and its ability to "turn on the gas". It was pure speed, but in overshooting its position the Orc had given Joss an opportunity (see below: the hunter is now being the hunted):
The Orc had the initiative but was not reacting with its OODA loop now more predictable than the Thunderbolts. With a seeming less ease the Thunderbolt seemed to move itself into position (see below, medium range is the killing range for Thunderbots, whereas Dakka Dakka Jets have to get in close - if the Orc had gotten in closer earlier it would have been Joss' loss being reported):
The Dakka Dakka Jet was now atoms spinning crazily earthward, to scatter across the sandy, barren plains of Drakon-514 (see below, the was killed two times over and came to a catastrophic ending, not even time to feel the shame of fear):
Joss dipped his wings, circled slowly and headed for home. Already the Squadron Leader had sent him an automated congratulations as the computers chimed with his next mission details. In the air war over Drakon-514 there would be no time for luxuries, his next mission might not be against an inexperienced "Orcling" as this one was.
Tuesday, 29 September 2020
The Blackstone Fortress Unboxing
It came (see below, a birthday present to myself which I will play with the kids, but make no mistake I will be the biggest kid):
Behold the land of sprue all of which looks totally compatible with standard 40K stuff, so Warhammer Quest is my excuse for me to make use of GW 40K miniatures I buy "for no apparent reason other that I have to have them" - so I may indeed by their target audience (see below, the adventurer sprue was most beguiling, though some of the baddies were "yuppy" too - spindle drones coming immediately to mind and a nice Chaos Lord):
Lots of deck cards and fancy dice too (see below, nice, I am resisting the temptation
Ah, reading material (see below, be sure to read this soon, before unsealing the cards and popping teh playing boards but after the miniature assembly):
Ah, multiple books .. my eye fixates on the "assembly instructions" (see below, I shall try not to be drawn into the depths of the background - I just noted that there seemed to be many "Black Fortresses" floating around, a bit like Space Hulks from Space Crusade perhaps):
First impression on unboxing .. looks very good! Winter is coming and this may just keep me entertained during the dark nights ,, the Imperial Robot has already "caught my eye" as a painting project!
Tuesday, 25 August 2020
Online Magazine Repositories: "The Dragon" and "Space Gamer" + bonus UK ASL Fanzine site [and AH General]
While looking through the Internet I came across these interesting sites:
- UK ASL Fanzine and Avalon Hill's "Sport Game" info site: https://www.vftt.co.uk/indexs.asp
- The Dragon D&D Fantasy Magazine Repository: https://archive.org/details/DragonMagazine260_201801
- The Space Gamer Sci-Fi Magazine Repository: https://archive.org/details/space-gamer_201601/page/n1/mode/2up
Friday, 9 November 2018
A Walk on the Dark Side - A Warhammer 40K Tutorial (Adult Beginner)
The enemy, these dudes are the "Space Marines Primaris" (SMP) [singleton figures of which are] currently being given away as an introductory offering to entice new blood (or in my case "old blood" lured back in a different direction) into the hobby. The thing to bear in mind is that the SMP are tough hombres taking two hits [traditional Space Marines only had one], shoot well and don't run away (see below, a sergeant and four troopers alongside a "hero" - Lieutenant [4 HPs]):
About that shooting! Six of my brood fall to a deadly hail of lead from the Space Marine Primaris' powerful bolters - despite my Gaunts being in cover. Well this looks like it is going to be a short introductory game - but I was informed much to my relief that the Tyranids are one of the 40K races that can ignore normal morale rolls due to in their case the 'hive mind' effect, that is until the 'mind node' (monster) is killed. This as an army or race of pure killing machines, which makes them very, very dangerous and respected by their opponents (see below, the "devastation" wrought on me and I had just been complemented for "not getting caught out in the open" by my Jedi master - then he rolled really good dice, still the show must go on):
Undaunted I charged out and just got enough distance to take it to the Lieutenant Tyranid fashion "tooth and [rending] claw" with my two surviving Hormagaunts [aka "grunts"] and my leader a pumped-up Tyranid Warrior acting as a Tyranid Prime. The attack seems to be successful as we hear the Lieutenant emit several painful grunting noises (see below, the game seems already loaded with several satisfying player moments, even if I have a nagging sense of doom about what is coming next):
In pile the Space Marine Primaris to help their leader in his "hour of need" but mercifully "all the attacks" (and there were many a dice thrown) manage only "one hit" on my 6 HP Tyranid Prime (see below):
I "rend" back and rip the Lieutenant to pieces - "Man Down!" (I think I am getting into the mind set of the Tyranids nicely here) and earn myself a VP for the "first unit" kill [the "hero" counting as a unit]. Nevertheless the Space Marine Primaris' are throwing a lot of close combat dice again (see below, it is amazing to see that the lowly Hormagaunt is still alive):
Again those deadly "rending claws" show no mercy and this time a lowly Space Marine Primaris succumbs (see below, again the last Hormagaunt is frantically weaving and taunting the Space Marine Primaris Sergeant who is throwing a successive string of 1's an 2's which are just plain misses - too bad):
As the shop was about to close the game had to be called. The last Space Marine Primaris Sergeant attack kills my remaining Hormagaunt (boo hoo!), but I don't care as I am a Tyranid Prime [the local manifestation of the "Hive Mind"] and I am in the middle of eating a bunch of Space Marine Primaris and they taste good (see below):
I am down to half hit points [3] but think I would at least take another two Space Marine Primaris with me if the fight continued. I was awarded a respectable 2:1 win by my Jedi 40K Master, but more importantly, I was very pleased with "how" the rules played - although until you played them you don't know them. I thought on reading them I knew them but the run through highlighted some very important parts - some coming from the relative weighting effects of the troop stats. There were few (that I could see) opportunities for "wargaming cheesiness" and the fun element was coming through nicely. The pedigree of eight rule revisions shows. We ended the night in a discussion of where to take my armies next. It was very, very soft sell (I was fearing walking away with several more boxes of expensive models at a loss to explain why?) but rather the opposite I was encouraged to paint more of what I already had and come back for another lesson - which I will do! My next task is to try to explain the rules to the kids!
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