Tuesday, 26 January 2016

Just Another Day in the Space Marine Corp (3)

The ferocious Dreadnought unceremoniously pushes the inert body of the Blood Angels Commander, supported by the last Chaos Space Marine Trooper they engage in a firefight with the last two surviving Blood Angel Space Marines. Bolters versus a Plasma Gun and Autocannon. The Bolter bounce harmlessly off the armoured hide of the Dreadnought (see below):

Predictably the Space Marines are gunned down by the superior heavy weaponry of the Dreadnought. The Blood Angels true to the spirit of their cadre have taken 100% casualties (see below):

Their work done on the Blood Angels the Dreadnought and surviving Chaos Space Marine (now nick named 'Bud') hunker back into the 'Alamo' and await the Imperial Fists and Ultra Marine teams "to have a go". Time is on the side of Chaos as for every turn the Space Marines delay an "interesting" Chaos event card is drawn. The Chaos Commander eagerly awaits an opportunity to play a Genestealer on teh reduced strength Space Marines (see below):

Showing tactical brilliance along with bravery of the highest order the Imperial Fist Commander goes headlong into the fray with a Dreadnought busting Megabomb equipment card in hand. A spectacular roll of double three (6 damage points) and an additional one and three (four damage points) from his power sword in hand-to-hand combat splits the Dreadnought down the middle, leaving is a fused bunch of spare electronic parts, radiating noxious fumes. All hail to the Imperial Fists (see below):

The last combat act was the execution of the remaining Chaos unit on the table, despatched by a tooled up Imperial Fist touting an Autocannon (see below):

In the last few rounds Chaos' fortunes had crashed from the high of wiping out an entire Space Marine squad to being smashed up by a no-nonsense 'Alamo' clear-out. The Ultra Marines emerged from their tactical positions (being somewhat gun-shie after rolling a lot of double zeroes all game they deduced that discretion was the better part of valour! All the Space Marines had to do now was survive a series of random event cards until they got back to their 'shuttle entry points'.

Next: Run, Run, Run Away ... I mean Mission Accomplished Tactical Withdrawal in Progress

No comments: